The Next Web New York

I’ve just returned from TNW (The Next Web) in New York. Despite being in a freezing building (-1 degree!) that was under construction with portaloos, I heard stories and opinions from some great speakers including the technologist David Weinberger, co-founder of Behance Scott Belsky, Neil Blumenthal of Warby Parker and data scientist Hilary Mason. Here […]

What the fun?

“Gamification” is a term both overused and misused. It seems that many people don’t really understand what it means. Admittedly I hadn’t given it much thought until today during a great presentation by game designer Ian Bogost entitled simply “FUN”. “You can’t make something fun that isn’t”, he says. It’s a resoundingly simple, obvious (yet […]

MX 2012 : Notes from the keynote of Dr Genevieve Bell

MX 2012 : Notes from the keynote of Dr Genevieve Bell

At the recent MX Conference in San Francisco, I was fortunate to hear Dr Genevieve Bell share stories and lessons learnt from her 13 years working in User Experience for Intel.  A social scientist and anthropologist, she seemed intimidatingly intelligent. As a bunch of 13 syllable words flew over my head, I was drawn into […]

Gamestorming

Gamestorming

Key takeouts rom UX Week 2011 – San Francisco A few months ago I bought a book. Coincidentally, the author of that book was presenting a workshop at Adaptive Path’s UX Week in San Francisco. The book was Gamestorming by Sunni Brown. Now I did flick through the book and got some tips and tools. […]